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I was using the title, Heartbreaker for a while, now I'm running with My Lil Pwny.




Do the titles contribute at all to your game? Do various titles have various perks or anything? Or are they just titles?




They basically just show what challenges you've completed. Same with the emblems.


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Quote:

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I was using the title, Heartbreaker for a while, now I'm running with My Lil Pwny.




Do the titles contribute at all to your game? Do various titles have various perks or anything? Or are they just titles?




Like Buckethead said, just for show. The only one that really does anything, that I'm aware of, is Infected. If you're using that title and you knife someone, they get "infected" and the title is unlocked for them.


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j/c

I finally got online and started playing, and yes I have to admit I am addicted. I just play merc. deathmatch and it is pretty sweet (even tho I pretty much get owned). Kinda sux starting out with crappy weapons and having to play people that have alot of them unlocked already and all the killstreak rewards and stuff, but that is minor.

My tag is BoozeMessiah if any of you wanna play.

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j/c
Kinda sux starting out with crappy weapons and having to play people that have alot of them unlocked already and all the killstreak rewards and stuff, but that is minor.






That's an excuse. I have a 1.3ish Kill to Death and I average over a 1 on winning percentage and I use a FAMAS and perks you get by level 15-20. Know the maps and pick an area and camp or try to flank the enemy with a silenced gun.

FAMAS= Red Dot + Silencer
Bling
Stopping Power
Ninja

Or if you like automatic weapons
Scar= Red Dot or Silencer
Scavenger
Stopping Power
Ninja

I think you can have all of those by level 20ish except ninja which is 39 I think. Also you can substitute Ninja with Commando or Steady Aim.

Also my tag on 360= Av1at0rs If you want to add me that's a one and zero in there.


Go Browns!!

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Well all I can say is, you must be pretty damn good at this game.

Camping sux btw, if you wanna be stealthy go play splinter cell.

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the best way to start off multiplayer is to play free for all. it will teach you not to stay in one place. always be on the move. you can rack up more kills as well and pad your stats, get the challenges you need.

i love trying to fill out all the challenges.

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Quote:

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j/c
Kinda sux starting out with crappy weapons and having to play people that have alot of them unlocked already and all the killstreak rewards and stuff, but that is minor.






That's an excuse. I have a 1.3ish Kill to Death and I average over a 1 on winning percentage and I use a FAMAS and perks you get by level 15-20. Know the maps and pick an area and camp or try to flank the enemy with a silenced gun.

FAMAS= Red Dot + Silencer
Bling
Stopping Power
Ninja

Or if you like automatic weapons
Scar= Red Dot or Silencer
Scavenger
Stopping Power
Ninja

I think you can have all of those by level 20ish except ninja which is 39 I think. Also you can substitute Ninja with Commando or Steady Aim.

Also my tag on 360= Av1at0rs If you want to add me that's a one and zero in there.







I started off with the FAMAS as well and took it until I could use the SCAR and used that all the way till level 48 where I switched over to the ACR which is extremely accurate and fast.. I pair that up with a silencer and a red dot site with Bling Pro.. I use Hardline Pro (care package, Predator missile, AC130)... I also use the Ninjo Pro which allows me to be silence when running/walking and invisible to heartbeat sensors, this perk is great if your a guy that sneaks around alot of flanks often.

This being said I have maintained a 1.8 Kill/Death Ratio with a 1.5 Win/loss ratio.. This game is all about out smarting the opposition and who pulls the trigger first usually wins.

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yea I use the scar and either a spas or rocket launcher, marathon, and hardline I am like lvl 14 or so. I might try some free for all. I will probably do better once I get the maps down.

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i unlocked all attachments and now just have to unlock the different color settings (via headshot challenges) for the FAMAS, love that gun.

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Well all I can say is, you must be pretty damn good at this game.

Camping sux btw, if you wanna be stealthy go play splinter cell.





Well camping works if you do it right. If you camp right you don't camp a spot you camp an area and control the inflow of enemies.

Quote:

the best way to start off multiplayer is to play free for all. it will teach you not to stay in one place. always be on the move. you can rack up more kills as well and pad your stats, get the challenges you need.

i love trying to fill out all the challenges.




Not a big free for all guy myself. I like playing with a group but sometimes it backfires if they suck. I had one game were we had 3-4 harriers, a pavelow, stealth, and a chopper gunner called in. It was pretty bad.

Quote:


I started off with the FAMAS as well and took it until I could use the SCAR and used that all the way till level 48 where I switched over to the ACR which is extremely accurate and fast.. I pair that up with a silencer and a red dot site with Bling Pro.. I use Hardline Pro (care package, Predator missile, AC130)... I also use the Ninjo Pro which allows me to be silence when running/walking and invisible to heartbeat sensors, this perk is great if your a guy that sneaks around alot of flanks often.




I usually take longer shots so I prefer a 3 round burst and the tiny SCAR clip kinda lead me to choosing the FAMAS. I guess I prefer 3 round burst guns to auto-mags. When choosing FAMAS vs SCAR I think it comes down to preference between full auto and 3 round burst. Also my killstreaks are Predator Missile, Harriers, and Chopper Gunner. I kill more people with chopper gunner than AC130. Any reason other than survivability you go with the AC130?

So far my best game was like 45ish- and 2. That game I hit a nuke in mercenary team deathmatch. It's the only nuke I've seen in team deathmatch.

Hardline for me comes down to what killstreaks you use. If you use 5 and lower end killstreaks then i think its worth it. But if you use mainly 7ish and higher than I don't think its a very good perk.

Quote:

i unlocked all attachments and now just have to unlock the different color settings (via headshot challenges) for the FAMAS, love that gun.




I got red tiger unlocked but I prefer red dot and silencer so it leaves me no room for FMJ.

Like I said please add me if you got 360 Av1at0rs


Go Browns!!

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Whoever said that this game is all about just outsmarting your enemy is dead on. I mean just look at your radar, see him coming, and just make sure you get the first trigger time on him. You die so fast in this game that if you don't shoot first, your gonna die.

Unless you have Painkiller on. God that is soooooo annoying.


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Quote:

Whoever said that this game is all about just outsmarting your enemy is dead on. I mean just look at your radar, see him coming, and just make sure you get the first trigger time on him. You die so fast in this game that if you don't shoot first, your gonna die.

Unless you have Painkiller on. God that is soooooo annoying.




That all depends if you play Hardcore or not. I strictly play hardcore team deathmatch. Yeah, there's more camping than regular, but hit a guy, that will typically drop him. Unlike standard where you've got to hit a guy with a full clip to drop him, plus you pretty much have to have stopping power equipped on all your kits. Even an M4A1, which has a relatively low damage rating will still drop a guy with just a few bullets.

Of course, with Harcore, you don't get the HUD that tells you where the shooters are and all that. Only when someone throws up a UAV.


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Quote:

j/c

I finally got online and started playing, and yes I have to admit I am addicted. I just play merc. deathmatch and it is pretty sweet (even tho I pretty much get owned). Kinda sux starting out with crappy weapons and having to play people that have alot of them unlocked already and all the killstreak rewards and stuff, but that is minor.

My tag is BoozeMessiah if any of you wanna play.



I'm on my 2nd prestige and honestly, you start out with (or unlock very early) some really good weapons and perks. I'd say when I prestige I generally miss 3 things-- cold blooded, stinger, and ninja pro. I always have 1 class with cold-blooded stinger and usually at least one more without the stinger (it's massive and will give your position away). Ninja pro is more for having silent footsteps and I tend to default to that for my 3rd perk on almost all of my classes; not showing up on heartbeat sensors is just a bonus.

Here are some good weapons and setups that you can use when you're at a low level...

First, learn how to use the UMP silenced with scavenger and/or marathon (no bling!). It's the most versatile gun in the game and the best to eventually use with cold blooded and silencer. It does 40-35 damage meaning it will always be a 3 hit kill at any range (1 in hardcore) and you get a free silencer. So one class that I use goes something like...

ump silenced
shottie or at-4
semtex/stun
scavenger pro
cold-blooded pro
ninja pro.

another is ump silenced, shottie or at-4, equipment, marathon pro, lightweight pro, ninja pro. The latter is very good for objective games and just generally run n gunning and flanking. You also get all of the SMG benefits (faster movement, full ADS walk speed, better hipfire, etc).

edit just to clarify: stopping power makes the UMP a 2 hit kill up close but it only affects that at very short range and is a complete waste of a red perk with that weapon (it will still be 3 at any appreciable range). That's what makes the UMP silenced so good with cold-blooded, lightweight, or even hardline.


As far as assault rifles, nearly all of them are very good in this game so I'd say pick one you like. My opinion is that, depending on the situation you're in and the perk setup you have, the 3 best assault rifles are the FAMAS, TAR-21, and ACR.

Here are just some ideas..

---

FAMAS + red dot sight or skill cannon (grenade launcher)
shottie
semtex/stun

sleight of hand or scavenger
stopping power
ninja pro or steady aim

You could also just use the default grenadier class, and while I'd certainly set it up differently, it's a free default one and doesn't take up a custom class. It's not bad.

---

TAR-21 + silencer (awesome combo, the silencer helps tame the recoil, and you have great iron sights and a 30 round magazine unlike the SCAR).

secondary is pretty flexible, as usual
semtex/stun or claymore/flash or whatever

scavenger
stopping power
ninja pro or steady aim


The TAR-21 is basically a SCAR with built-in extended mags and a faster ROF. The irons aren't quite like the SCAR's (but still very good) and at long ranges you need to burst more, but I still do quite well with it at long range. The ACR is better at range, but you give up the 2 hit kill up close and you don't unlock it until later anyway.

---

If sniping is your thing then pick up an intervention or barrett with a backup secondary of your choice, sleight of hand pro (for fast scoping in), stopping power (gives you 1 hit kill with either weapon anywhere on the body except limbs-- no silencer), and steady aim pro (iron lungs).

For LMG take an RPD with grip and sleight of hand pro + stopping power. I much prefer the AUG with this setup, though, but that's not unlocked until later.



All of the above are optimized for normal game modes. Hardcore is different due to balancing and it requires completely different setups. Stopping power, for example, is obsolete in hardcore because so many guns are 1 hit kills at any range even without it.

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cool thx for the ideas, I will try some of those setups. I don't have ninja unlocked yet and I just unlocked cold-blooded, I never really used a silencer because it takes away from the range but I will try it out.

I have 1 setup with the ump that I use in close quarters

ump with rapid fire
shotgun
sleight of hand
cold-blooded
commando

maybe I will tweak it some

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Silencers in this game do some unique things to damage. For LMGs and sniper rifles it is a straight reduction. For assault rifles and SMGs it is a little more complex. All weapons have a maximum damage, minimum damage, and a range at which that drops off (I believe it's a gradual decrease but in effect but that's really not important).

The UMP is very unique because it does 40-35 damage, and it's the only non-sniper rifle in the game that can kill in 3 hits at max range without stopping power (most of the assault rifles being 40-30 or 30-20, and the better LMG's being 40-40 but reducing to 30-30 with a silencer). So the practical effect is that I always silence the UMP, never the LMGs, very rarely the sniper rifles, and the assault rifles it's a little more complex. The assault rifles also have some really good attachments... grenade launcher, silencer, FMJ, extended magazines, heartbeat sensor, etc.

You can pretty much add a shotgun to any class (and sometimes machine pistols) and do well in close quarters, so I'm usually not a fan of setting a class up exclusively for CQB. If you're really dead set on it though, try something like this...

Mp5k with rapid fire
at-4 or raffica or shottie
stun/semtex

scavenger to spam stun grenades and when you get a hit marker follow up with semtex
stopping power
steady aim

Mp5k with rapid fire gives you something ridiculous like 1200RPM, much faster than the UMP even with the same attachment. stopping power gives it a 2 hit kill at close range and steady aim with an SMG gives a surprisingly small hipfire reticule, so try to do all your fighting at close range while spraying. if you have to aim down the sights though it's practically worthless and you'd have to 1 shot burst it (all guns in the game have perfect accuracy on their first shot while ADS).


One more thing, all guns in the game besides shotguns will fire until the end of the map. Max range is just the range at which the weapon will do their respective minimum damages.

Shotguns are the exception-- they also have a damage dropoff until max range, where the pellets disappear.

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that's pretty much how i do my classes to, always have a shottie to go with

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Loved the campaign, good storyline, great music. This would easily be the best game I ever played had IW not jacked up multiplayer mode.

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what do you mean by jacking up the multiplayer mode?

I personally think multiplayer is awesome in this game. There are some annoying things you have to deal with and work around but for the most part I think IW did a nice job. The most important thing is knowing the maps in great detail and moving conservatively when possible. For example, it's a huge advantage to just be peaking your head over cover and shooting somebody running out in the open.

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Also, I've been using Glock 18 + akimbo as a secondary with steady aim set as 3rd perk quite a bit lately. It's probably better than a shotgun in most cases and you switch faster as well. You pretty much have to give up ninja pro though which is a shame.

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what do you mean by jacking up the multiplayer mode?




If you never expirienced dedicated servers then you really don't know what you're missing.

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I love servers and feel that the hacking in MW2 wouldn't be as hectic on the PC if they had regular server structure. In the first MW game I played on a private server that had its password set. Sure I'd play with the same 50 guys or so but it seems like I run into an aimbotter once a day anymore and its frustrating. I make sure to report them but disappointing that so many are doing this.


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dude, I have a hard time using the Ump, I think its range is horrible. I think right now I am lvl 40 or so and the Tar is really hard to beat. I just unlocked the M16 and thought it would be good, but it sux. As I have said before I am not real good at this game but with the following setup I can usually do pretty well.

Tar- silencer
striker or AT4
scavenger pro
stopping power pro
ninja pro
claymore/ flash

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Does everybody find this extremely annoying: Throwing the red smoke grenade for an emergency airdrop when you achieve 8 kills in a row and every player on your team and the other team flock to that area.

You are lucky to at least obtain two of those care packages before being killed. In addition, those crates bounce off of one another and end up in places that can not be reached. I choose that killstreak reward just for some easy XP and it's a big hassle.

I was on Favela and threw the EM airdrop marker around the tombstone area in the back of the map and all four bounced over the fence and could not be reached; then I was killed. WTF

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dude, I have a hard time using the Ump, I think its range is horrible. I think right now I am lvl 40 or so and the Tar is really hard to beat. I just unlocked the M16 and thought it would be good, but it sux. As I have said before I am not real good at this game but with the following setup I can usually do pretty well.

Tar- silencer
striker or AT4
scavenger pro
stopping power pro
ninja pro
claymore/ flash




If you like a three round burst with excellent range (even with a silencer), excellent power, and pinpoint accuracy then the M16 is for you. I love the M16 but it doesn't work for everybody. I also love the RPD with grip and silencer. I started using the FAL but that doesn't even compare to the M16. IMHO, one of the worst weapons in the game is the M4 - considering it was so good in the original Modern Warfare. The only submachine gun I use is the UMP. I'm strictly an RPD, M16, and SCAR-H dude.

As for PERKS, I use scavenger and bling for slot 1, stopping power-a little hardline-a little cold blooded for slot 2, and ninja almost all the time in slot 3.

As for EQUIPMENT, I use frags-semtex-or claymores. SPEC GRENADE I use stun or flash.

Killstreak rewards are fantastic. I love the Harrier and Chopper Gunner and tend to use the combo of predator missle and the two I just listed above. My favorite maps are Wasteland and Invasion. Add me on PSNetwork: TLBorlando

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You still get your care pkgs if you die.

Also if you look down and throw the grenade directly on the ground in front of you, you can pretty much place it wherever you want.


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Quote:

I love servers and feel that the hacking in MW2 wouldn't be as hectic on the PC if they had regular server structure. In the first MW game I played on a private server that had its password set. Sure I'd play with the same 50 guys or so but it seems like I run into an aimbotter once a day anymore and its frustrating. I make sure to report them but disappointing that so many are doing this.




That's not because of the servers, they actually thought removing dedicated servers would solve cheating.

They decided to go with VAC instead of Punkbuster as the anti-cheat client, sure the occasional aimbotter gets by PB once in awhile but not as often as I've been hearing on MW2. Which is what I was afraid of.

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Well, if you're playing hardcore, you could always kill your teammates that are trying to steal your crates. LOL

When you get an EAD, always get the juicy crates first. Stealth bombers, AC130s, Choppers/Gunners. Who cares about the ammo, UAV, C-UAV?

And like was already mentioned, look straight down and throw your marker directly into the ground, it won't bounce all around.

One thing you may want to do for kicks, throw your Carepackage marker out in the open and use it for bait for a few easy kills before claiming it.


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Quote:

Well, if you're playing hardcore, you could always kill your teammates that are trying to steal your crates. LOL

When you get an EAD, always get the juicy crates first. Stealth bombers, AC130s, Choppers/Gunners. Who cares about the ammo, UAV, C-UAV?

And like was already mentioned, look straight down and throw your marker directly into the ground, it won't bounce all around.

One thing you may want to do for kicks, throw your Carepackage marker out in the open and use it for bait for a few easy kills before claiming it.





I don't have a problem with throwing the marker. I always throw it down in front of me then I get out of the way so I won't get hit by the packages. A close friend of mine works for Infinity Ward as a character animator. He said a lot of people are upset that the care packages bounce off of one another as they do during an EAD. They made it like this so the matches can be a bit more competitive. But the marker I threw for an EAD in Favela was right in the center of an area and all four packages hopped out of play right after they hit the ground. It was crazy and shocking at the same time; I thought they landed on a trampoline lol.

By the way...most of the employees at IW are working on DLC. They will be creating two DLC packs with the first being published in the spring for PS3 and XBOX 360. Some classic maps from COD4 will be in these packs.

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yea I like when you use a care package in underpass and it gets stuck on the bridge above.

I have been trying some new guns and I may have some new favs lol. The ACR is a really good one and the raffica is awesome too.

It seems to me that the charts for the guns aren't real true, for instance the ACR supposedly does less damage than the TAR, but in game I can't tell a diff. at all and it may even be better.

Two things that really are starting to annoy me about this game is the Akimbo 1887's (just rediculous) and the people that just go around and use a grenade launcher, with scavenger as a perk.

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Add Danger Close to that, with RPGs as a secondary weapon and you've got one annoying SOB. LOL

I used to never use Scavenger, now I can't live without in most kits. I was all about Bling for the longest time, now I just have it on one of my sniper kits.

Barrett (working on challenges), Thermal, Silencer
PP2000(challenges) w/Red dot, Silencer
Claymore
Smoke
Bling Pro
Cold Blooded Pro
Ninja Pro

I use that on Afghan, Sub Base, and Derail.

I have another sniper kit for Invasion, Estate, Rundown if I feel like sniping on those maps.

Barrett w/FMJ (Challenge)
Rafica
Claymore
Flash
Scavenger Pro
Cold Blooded Pro
Ninja Pro


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Quote:

Does everybody find this extremely annoying: Throwing the red smoke grenade for an emergency airdrop when you achieve 8 kills in a row and every player on your team and the other team flock to that area.

You are lucky to at least obtain two of those care packages before being killed. In addition, those crates bounce off of one another and end up in places that can not be reached. I choose that killstreak reward just for some easy XP and it's a big hassle.

I was on Favela and threw the EM airdrop marker around the tombstone area in the back of the map and all four bounced over the fence and could not be reached; then I was killed. WTF



yeah EAD is definitely annoying. However, the plane will come from the direction you were facing when you threw the smoke, and the first crate will land on it with the next 3 being progressively further away. I would say just do your best to take the big kill streaks (e.g. chopper gunner, AC130) and let your teammates have most of the rest. They will try to steal them before protecting you, and you get big points for teammates "saving" your EAD packages. Pave Low for example gives you 500 points, although you'll probably want to keep that one for yourself because it's a killing machine if it isn't shot down.

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Quote:

yea I like when you use a care package in underpass and it gets stuck on the bridge above.

I have been trying some new guns and I may have some new favs lol. The ACR is a really good one and the raffica is awesome too.

It seems to me that the charts for the guns aren't real true, for instance the ACR supposedly does less damage than the TAR, but in game I can't tell a diff. at all and it may even be better.

Two things that really are starting to annoy me about this game is the Akimbo 1887's (just rediculous) and the people that just go around and use a grenade launcher, with scavenger as a perk.



The charts on the game are pretty much worthless. There are a lot of confusing things and some are just outright wrong. For example, the FAMAS is shown as having lowish power, when in reality it's a 40-30 rifle just like the SCAR, TAR, M16, and AK47.

The ACR is weaker than the TAR though, basically needing 1 more hit to kill at all distances. You get laser-like accuracy and a faster reload though. IMO those are probably the two best AR's in the game, depending on what you're using them for (TAR dominates out to about mid range, ACR dominates at long range due to having virtually no recoil).

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So I get gunned down by a harrier, the game proceeds to respawn me the next 3 times right under the harrier so I get gunned down immediately again.

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jc

So I get gunned down by a harrier, the game proceeds to respawn me the next 3 times right under the harrier so I get gunned down immediately again.




i hate that, i hate being spawned out in the open so a harrier can get u, or being spawned right where someone has an airstrike bomb attack

i have cooled off on mw2 though, i'm playing san andreas again mixed in with a little nhl 10

and honestly, nhl 10 is the game of the year in my eyes. it's so close to the real thing.

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If you're level 30 or higher you should just switch to a cold-blooded + stinger class and shoot it down. It's easy to do, gets you some points, and it helps your team quite a bit.

Fail that at 25 or higher you can just switch to a bare cold-blooded class while enemy air support is up and you'll be safe yourself. Before that you could even switch to the scout sniper default class, which is a pretty bad class but it has cold blooded so you can use it as a last resort. Otherwise try to get in a building or behind large obstacles.

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I love bringing the stinger and shooting down enemy stuff as soon as they put them up. The only problem with it is it is huge and makes you stick out like a sore thumb.

BTW Hasu, thx for all the tips I have used alot of your classes and stuff and done much better recently. (even tho I still don't like the ump)

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I didn't have time to hide, I respawned out in the open, some 5 feet from where I died. No time to react. I'm only level 12 right now. I'm hoping some of the frustration I am currently experiencing is just from fighting an uphill battle against higher levels that have all this stuff unlocked.

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Yeah it can be tough at earlier levels. I don't use cold-blooded a whole lot but it's one of those things where if you need it, you NEED it. What makes it worse is that most people won't shoot down air support for whatever reason even though it keeps you and your team from dying.

I remember when I first got the game I was absolutely terrible at multiplayer. Basically I just got killed over and over again and I never knew how or where from, and that was back maybe two weeks after release when people weren't as good. If you learn the maps well and play somewhat cautiously (using cover etc.) that will help a lot, and always try to be aware of where your teammates are and what they are doing. A lot of times by just knowing that you can deduce where enemies are or most likely to come from.

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haha, I'm telling you, the UMP is awesome. One of these days you'll see.

I play this game a lot so I'm always coming up with new classes and ideas and I'm happy to share them. I agree about the stinger which is why I just keep it on the one anti-air class. Nothing is worse than hiding behind cover, not being able to see anything but other people being able to easily see the giant stinger hanging on your back.

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I am around lvl 57 or so and didn't get the hang of things for a long time(still get owned pretty often) Getting to know the maps is a big deal so you can see where people hide and common paths they travel, unlocking ninja and silencers is also huge. I watch the radar thing in the corner quite a bit, to see where my team is getting killed and predator missiles and such.

I rarely travel with the rest of the team tho, so I can use stealth to my advantage. Everyone hates the Estate map (except me ), but doing this I can get close to 5:1 k/d ratio pretty regularly.

Right now I am working on unlocking the tactical knife and sucking at it cause I struggle with pistols.

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