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Legend
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Legend
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Its the mission in ME 2 where the Turians down a collector ship and you go in to investigate it before anyone else can. I don't know what it is, but I just can't seem to beat that mission. It owns me, every single time.
But is there anything in particular that's troubling you? If it's the husks ... then try walking forward carefully, and then retreating back as soon as you trigger a new group. The husks aren't as bad when you have time to shoot at them. Shotguns work great on those guys as well as biotics (if you aren't playing insanity). Just take your time working through them. If you charge in too quick they will overwhelm you.
If it's the Abominations ... then get some distance. That gives you time to clear out the husks from around them. Once those are gone, there's a spot where you can hide behind a middle column and get the Abom to chase you around it. (If he can't see you ... he can't shockwave you!) Peek out and shoot them, and go back into hiding. As slow as it is, it won't be able to do anything to you, and you can work it down pretty quickly. If there is nothing to hide behind ... just keep backing up until you can shoot it from a distance.
If you are at the very end ... just whip out the Nuke Gun and end it it one shot. 
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Now that I understand the Paragon/Renegade dynamic a bit better, and I understand the loyalty system in ME 2 much better. I think I'm going to start over from ME 1, and go total Paragon, then when I get to ME 2 I'm going to get the loyalty of the party members I need, rather than randomly like I did this play through.
I think you can get loyalty of every member, as long as you do their loyalty mission. There might be a few instances where you need to have high paragon/renegade points to get a certain converstation option, but you can still be a mean-ol' renegade and still get all the loyalty missions.
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The game beat me, I give up on these kinds of games easily.
What level of difficulty are you playing? If you aren't on "hardcore" or "insanity", I'd say it's entirely possible to beat the game without firing a single shot ... so if it's the shooter-aspect that's troubling you, you can still get by okay. You just need to learn which biotic/tech abilities to use, and how to use your teammates.
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Dawg Talker
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Dawg Talker
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I know your previous post has no bearing on where I am with my game, but you are talking about triggering different groups. Does this game have the "aggro" like dynamic of world of warcraft? i.e. you can trigger certain people or baddies by getting into their area and pull them away from the crowd to deal with them one on one
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Practice Squad
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OP
Practice Squad
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Nah it's nothing to do with husks. In the collector ship, they get the drop on you and it starts out with the moving floor panels while the collector units attack you. You want to kill the collectors before the leader can turn one of them into a Harbringer, that's not too bad. After you beat the first couple groups then another couple moving panels with scions come at you from both sides.
I'm sure its a part I can beat, if I take the time to beat it. I have Jack and Zaeed (sp?) who are loyal to me, as well as Miranda.
I'm just not very good with my strategy/need to be more aggressive. Once I sit down and do it, I'll probably beat it.
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Joined: Nov 2008
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Legend
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Legend
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That's exactly what he's saying.
When you are playing parts with Husks and those Abomination things (those big round guys that shoot the shockwave attack), you MUST take out all of the husks first. To do this, you run into the area and then back out when the husks start appearing. Backing out also, eventually, takes you out of range of the abomination. That allows you to deal with the husks. Once they're done, just start taking potshots at those abominations. If their are two, then take one down as fast as possible (teammates powers and power weapons) and then focus on the other one.
Excl, That's a really good point about focusing on other collectors before the hb. Good point, never thought of that! I should try and reload the level from the beginning. It's very possible to get all the way through the mission without having to heal my teammates.
About the perfect ending. I've never lost anyone on the final "hold the line" part. I've lost my tech expert once on the first part, but then realized you have to hustle through that part in order to keep them alive. The person I usually lose is the team leader for the second part (when you go through the swarm area and the other team fights through the other corridor). Sometimes I do, sometimes I don't.
There is no level of sucking we haven't seen; in fact, I'm pretty sure we hold the patents on a few levels of sucking NOBODY had seen until the past few years.
-PrplPplEater
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Practice Squad
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Practice Squad
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Quote:
That's exactly what he's saying.
When you are playing parts with Husks and those Abomination things (those big round guys that shoot the shockwave attack), you MUST take out all of the husks first. To do this, you run into the area and then back out when the husks start appearing. Backing out also, eventually, takes you out of range of the abomination. That allows you to deal with the husks. Once they're done, just start taking potshots at those abominations. If their are two, then take one down as fast as possible (teammates powers and power weapons) and then focus on the other one.
Excl, That's a really good point about focusing on other collectors before the hb. Good point, never thought of that! I should try and reload the level from the beginning. It's very possible to get all the way through the mission without having to heal my teammates.
About the perfect ending. I've never lost anyone on the final "hold the line" part. I've lost my tech expert once on the first part, but then realized you have to hustle through that part in order to keep them alive. The person I usually lose is the team leader for the second part (when you go through the swarm area and the other team fights through the other corridor). Sometimes I do, sometimes I don't.
I think that maybe I'm missing the husks and thats why I keep dying... That part is very intense and I just kind of step into action reflexively. I probably could use for a strategy adjustment haha.
Thanks for the tips guys!
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Joined: Sep 2006
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Legend
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Legend
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I know your previous post has no bearing on where I am with my game, but you are talking about triggering different groups. Does this game have the "aggro" like dynamic of world of warcraft? i.e. you can trigger certain people or baddies by getting into their area and pull them away from the crowd to deal with them one on one
Yes and no. This game isn't really like WoW where you can SEE a group of enemies, and kind of seperate one from the herd to kill off individually. But, you tend to trigger enemies in parts by how far you move. In some parts of both games, you can find yourself quickly overwhelmed if you walk into an area too fast and spawn multiple enemies at once. If you find yourself dead because you got overwhelmed, then on the reload, try approaching the area more carefully, and retreating back when an enemy group spawns.
Plus the AI tends to be agressive. If you back off, they tend to come after you ... which means THEY are the ones out in the open getting shot at, and not you.
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Joined: Sep 2006
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Legend
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Legend
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I'm just not very good with my strategy/need to be more aggressive. Once I sit down and do it, I'll probably beat it.
Or be more passive. 
I was thinking of the second Collector ship mission originally, sorry!
So one suggestion I already mentioned in dealing with Harbringers ... kill the two "weaker" collectors first, then move on to the HB. If you leave a collector alive, and kill the HB, he just moves into the one that's still alive and you'll have to kill TWO HB's. 
As for the Scions ... keep your distance (be passive), and try to stay covered. The shockwave doesn't seem to hit as much if you get as far back as possible, and the cover does help some. For this mission, bring the Collector Gun as your Heavy Ammo. Use it to burn off the armor of one of the Scions as FAST as possible, and then use a biotic to eliminate it. With one gone, it's MUCH easier to deal with the second. Stay hidden and he won't shockwave as much. Use your team-mate's biotics to wear him down and finish him off.
But it's best to stay as far back as you can, and let them come to you. They can't hit you if you're covered.
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Practice Squad
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Practice Squad
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I haven't played Uncharted 2, so I can't really comment on that ... isn't that a sandbox 3rd person game sort of like GTA?
The best part about the ME series is the story telling. The game play is great, but the whole story that's told really emerses you into the game, and it feels like you're watching a really good movie.
I'll have to check out this new add-on if I get the chance. Just been superbusy with other things lately.
Uncharted and Uncharted 2 are not like GTA in any way. They are not sandbox games; they are action/adventure games where everything you do relates to the story that unfolds. The Uncharted games = Indiana Jones set in the present as opposed to the past. Both games have great storylines but I prefer the story in Uncharted more than Uncharted 2. However, Uncharted 2 is the better game and I suggest anybody that owns a PS3 to purchase it now. Plus, Uncharted 2 has multiplayer modes whereas Uncharted does not.
I'm sure ME and ME2 are great games and I'm happy the latter is coming to the PS3 in January. Bioware makes great RPG's; that's clearly evident in Star Wars: Knights of the Old Republic. I can't wait to play it. What do you guys think about the game "Dead Space?"
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Joined: Nov 2008
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Legend
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Legend
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That's it, I've had enough. I'm throwing in the flag on my Insanity run. ME2 (on insanity level) ends with Shepard getting his butt whipped by the final boss. That's how my story ends, and I'm sticking to it.  Honestly, though. The last part is impossible. I even got it down so I could hit the boss guy in the eye with a nuke gun every single time and still died. I just kept getting overrun by the collectors every time. I'd get as much as 1/2 of his life down, but then couldn't take anymore shots at him because I was too busy holding back the Collectors. Maybe some sort of "escape and evade" strategy would be better for dealing with them instead of constant suppression. The key is probably taking down the boss as fast as possible. I stopped playing when I realized HB could just walk right up to me, not get hit by multiple mega-blasts, hop my cover and kick the crap out of me. Pretty frustrating. Maybe a better idea would be to take someone that has the warp ability in addition to Mordin.
There is no level of sucking we haven't seen; in fact, I'm pretty sure we hold the patents on a few levels of sucking NOBODY had seen until the past few years.
-PrplPplEater
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Dawg Talker
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Dawg Talker
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I love the downloadable content that was just released where you deal with the Shadow Broker with Liara in your group again. Very fun and nice to actually see (and fight) the Shadow Broker.
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Joined: Nov 2008
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Legend
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Legend
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Yeah, that was the first downloadable content that really had some meat to it. I also liked the Thief's loyalty mission.
Fighting that Asari was a pain, though.
There is no level of sucking we haven't seen; in fact, I'm pretty sure we hold the patents on a few levels of sucking NOBODY had seen until the past few years.
-PrplPplEater
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Legend
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Legend
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What is your "special" ability? It lets you pick an extra one when you restart an ME2 character. I had the "reave" ability, and it helps a ton on barriers and shields. Bringing along Samara and Mordin means you have three biotic attacks that can tear through those barriers and armors. Also, when it doubt ... check out a youtube video and see how someone else did it. 
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Dawg Talker
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Dawg Talker
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I just explored most of the citadel and am about to go find Garrus. I also just purchased a Samsung 50 inch plasma last night and the wife is going to a concert tonight so i am looking forward to a long night of gaming.
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Joined: Nov 2008
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Legend
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Legend
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Beat that last boss last night. Holy crap... I found something really interesting that I'll mention at the end of my post.
I did a couple runs last night. One with my Zaeed/Grunt combo. Concussive shot is supposed to be effective against barriers, and they both have it. Zaeed has that inferno grenade, which is good against armor. Failed miserably once again.
Restarted the mission and went in a totally different direction. Except for the husk portion in the middle, I used Thane and Miranda. Sweet Jiminy Crickets, Warp makes it so much easier. You absolutely tear through Collectors when you have two people with leveled up warp. Most of the time, they come in waves of three. Hit two with Warp, I hit the last one with my sniper rifle shot (one shot kill with headshot bonuses and armor piercing ammo equipped). Hit one of the two with my Incinerate, and my team can usually get to the last one in time.
I didn't think it was possible, but you can actually romance Kelly (your secretary). I accidentally rejected all the love interests during the game, so I never got that cutscene before the final mission.
After you've beat the final boss, she leaves you a message at your terminal that she'll meet you in your room later.
Now I have to concentrate on staying awake at work. I had a hockey game in between playing, and now I'm paying for staying up so late.
There is no level of sucking we haven't seen; in fact, I'm pretty sure we hold the patents on a few levels of sucking NOBODY had seen until the past few years.
-PrplPplEater
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Legend
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Legend
Joined: Sep 2006
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How goes your Mass Effecting? I finally cracked and bought the Liara/Shadow Broker epansion add-on last night, so I'll have to play that later this week. Everything I've heard about it says it's a must-play though.
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Legend
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Legend
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I played the Liara/Shadow Broker add-on last night ... and Wow, that certainly changes the storyline quite a bit! Not sure how they're going to explain that one away in Mass Effect 3 in a 2 minute conversation.  I need to try this mission at the beginning of a character. It seems to open up a lot of resource gathering options, and ways of getting elements without having to actually use that boring mining tool! Not sure if it was completely worth the $10 bucks though, as game-wise, it was really nothing more than another character quest and loyalty mission. Both boss-fights though were pretty decent. The options that it opens up with the plot-line are mind boggling though. 
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Joined: Nov 2008
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Legend
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Legend
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I found the Asari battle to be tougher than the final battle.
Also, the jokes about ME1 were hilarious.
I guess I can understand why you say it may not be worth it. The whole "funbucks" concept (converting money into points) tricks me into thinking I'm not spending any money. I bought it for the battles, and I'm happy with my purchase because of the impact in ME3.
BTW, is there a countdown to ME3 yet?
There is no level of sucking we haven't seen; in fact, I'm pretty sure we hold the patents on a few levels of sucking NOBODY had seen until the past few years.
-PrplPplEater
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Joined: Sep 2006
Posts: 14,248
Legend
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Legend
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I found the Asari battle to be tougher than the final battle.
I just played the first half again last night with my other character ... on insanity difficulty. Much tougher fight, though with the Vanguard class, I found a bit of a trick to the fight. Whenever she would shockwave or do the charge attack, I would just do the charge attack myself. It was a really effective counter-attack. You could usually get a shotgun blast off too, and then she would just charge away from you. Once I figured that out, I was having more difficulty with the "backup" help that would come in than with her.
I'm still working my way into the SB's lair ... that merc fight when you're trying to get through the door is a rough one, on insanity.
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BTW, is there a countdown to ME3 yet?
From what I seen, it might be out as early as 2011, and no later than the end of 2012 ... just in time for the Reaper invasion on Dec 21, 2012. 
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