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#656360 01/25/12 09:50 AM
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Report: Next-gen Xbox to launch October/November 2013 with this GPU
by Jessica Conditt on Jan 24th 2012 6:30PM

The next-gen Xbox's GPU will derive from 2011's AMD 6000 series, similar to the Radeon HD 6670, which supports DirectX11, 1080p HD, multi-display output and 3D, IGN reports, citing sources close to the project. Mass production of its GPU will begin at the end of 2012, IGN says, with a full-console launch scheduled in October or November 2013.

With these specs, the next Xbox will have six times the processing power of the Xbox 360 and is expected to support performance 20 percent greater than Nintendo's Wii U, which is using the R770, a chip that is competitively stronger than the GPUs of both the Xbox 360 and PS3.

Previously uncovered Microsoft resumes listed gesture and voice input, which suggests some form of Kinect integration will be present in the coming Xbox model.

http://www.joystiq.com/2012/01/24/report-next-gen-xbox-to-launch-october-november-2013-with-this/


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Yet it will probably still crash and need replaced every six months.

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hmm... like the ps3?

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Quote:

he next-gen Xbox's GPU will derive from 2011's AMD 6000 series, similar to the Radeon HD 6670,




While that is a nice video card, they are already up to the 6960.

In the pc world we'll be way beyond the 6000 series by the end of 2013.

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Well great ...I just got the email from Microsoft today that they are sending me a package to send my Modern Warfare 2 edition to get fixed. I figure by the time I get it back the new one will be out! My son has been going bonkers without it and is now shooting hoops into a laundry basket with a Archery Cube as a backboard on top of the dog cage.


"Going from 4-12 to 6-10 isn't good enough. I believe we are going to be better than that. We're going to be a lot better than that." - Mike Holmgren (3/15/12)
LOYALDAWG #656365 01/27/12 02:15 AM
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MW...2?

Kind of late on the "new one coming out" idea...


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ThatGuy #656366 01/27/12 12:10 PM
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Yeah, I got it for him two years ago for Christmas. I'm not good at this stuff but it is supposed to have an upgraded hard drive and it is black with some writing on it. It came with the game too I believe.


"Going from 4-12 to 6-10 isn't good enough. I believe we are going to be better than that. We're going to be a lot better than that." - Mike Holmgren (3/15/12)
LOYALDAWG #656367 01/27/12 12:55 PM
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I think OSGuy thought you were talking about Modern Warfare 2 the game not the limited edition 360 console. His comment about you being late was because Modern Warfare 3 already came out in November.


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Sources: The Next Xbox Will Play Blu-Ray, May Not Play Used Games (And Will Introduce Kinect 2)

Microsoft will upgrade its disc technology for its next Xbox from DVDs to Blu-Ray discs, catching up to rival Sony, games industry sources tell Kotaku.

Sony's PlayStation 3 currently supports Blu-Ray, which can contain 25 or 50GB of data compared to DVD's 9GB.

But that disc detail could be far less impactful to the next generation of game consoles than the assertion I've heard from one reliable industry source that Microsoft intends to incorporate some sort of anti-used game system as part of their so-called Xbox 720.

It's not clear if that means that the system wouldn't play used games or how such a set-up would work. Obvious approaches—I'm theorizing here—like linking a copy of a game to a specific Xbox Live account could seemingly be foiled by used-game owners who would keep their system offline. My source wasn't sure how Microsoft intended to implement any anti-used game system in the new machine.

A push in any way by Microsoft against used games would likely be cheered from publishers sick of seeing retailers like GameStop crow about their revenues from the sale of used games. But it could potentially anger consumers who rely on buying cheaply-sold used games or even pass games to relatives or friends.

One source familiar with Microsoft's plans for the new Xbox said Microsoft plans to ship their new Xbox with a new version of its red-hot Kinect hands-free sensor system. The new Kinect would contain an on-board processor, a feature originally intended for the first Kinect. That processor would enable a new Kinect to more effectively detect users' motions.

I'm also hearing that Microsoft is interested in making a smaller controller for its new console.

And what of gaming site IGN's report that the machine could be six times more powerful than the Xbox 360? From some industry sources I'm hearing that that's the right ballpark and that Microsoft is estimating they might even get to 8x the Xbox 360. But another insider clarified that no one in the industry has development kits yet and that any talk about specs right now is still hypothetical.

[UPDATE: A Microsoft rep e-mailed me the following statement: "As an innovator we're always thinking about what is next and how we can push the boundaries of technology like we did with Kinect. We believe the key to extending the lifespan of a console is not just about the console hardware, but about the games and entertainment experiences being delivered to consumers. Beyond that we don't comment on rumors or speculation."]

"Xbox 720" is being used as shorthand by reporters like me to refer to the next Xbox. It's not necessarily the name of the next device. Tech sites Semi Accurate and Fudzilla have reported that the first chips for 720 development kits are going into production, leading to a possible late 2013 release despite my earlier reporting which had pointed to 2014 as the year of the next Xbox and PlayStation.

Nintendo's next console, the Wii U, will go on sale later this year.

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FreeAgent #656369 01/27/12 01:17 PM
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Quote:

I think OSGuy thought you were talking about Modern Warfare 2 the game not the limited edition 360 console. His comment about you being late was because Modern Warfare 3 already came out in November.


Oh..I see. Yeah it was the Console I was talking about. I got the Modern Warfare 3 on it's release. I always Reserve copies at Game-Stop. I was a little confused thanks for clarifying.


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FreeAgent #656370 01/27/12 05:08 PM
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I would be more than happy to have all the next gen systems enforce a strict 1 disc per system rule....no used sales. Sure, why not? On one condition, lower the prices of the games to $30 (or lower).

It works fine with iPad, iPhone, Kindle and other smart phone/tablets too.......buy a movie, game, song or app and it's yours....not re-selling, no giving to your cousin. But it works fine because the prices are low, so it's no big deal.

If they charge $60 AND make it impossible for me to sell the game after I'm done with it OR let my nephew borrow it for a few weeks, then we'll have a problem. I won't buy the system.

I get that these companies are missing out on millions or billions of extra revenue, but work with us on it.


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I doubt the numbers are even available to the public, But I always question the profit margin(i think thats the right term) of a buisness' cost of making a product versus how much we pay for it...

aka...How much does it cost to make one 360/PS3 Disc after everythings done, versus the 50-60 bucks we spend for them..?


Am I the only one that pronounces hyperbole "Hyper-bowl" instead of "hy-per-bo-le"?
ThatGuy #656372 01/28/12 10:50 AM
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I doubt the numbers are even available to the public, But I always question the profit margin(i think thats the right term) of a buisness' cost of making a product versus how much we pay for it...

aka...How much does it cost to make one 360/PS3 Disc after everythings done, versus the 50-60 bucks we spend for them..?




On a $60 game:

Console Maker gets $12 (20%)
Retailer gets $12 (20%)
Marketing gets $9 (15%)
Developer get $9 (15%)
Publisher gets $18 (30%)

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Now that is on a standard game, a top selling game the Developer will get more of the pie. A first party game the Developing Studio and the Console maker are pretty much the same. (Zipper Interactive Studios is owned by Sony)


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FreeAgent #656373 01/29/12 04:28 PM
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.......and the developers have to pay all those names during a games credits their yearly salary or hourly pay.


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ThatGuy #656374 01/29/12 11:36 PM
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Quote:

I doubt the numbers are even available to the public, But I always question the profit margin(i think thats the right term) of a buisness' cost of making a product versus how much we pay for it...

aka...How much does it cost to make one 360/PS3 Disc after everythings done, versus the 50-60 bucks we spend for them..?




The disc not much. But it typically costs 10-20 million to produce the game.

So even if the developer gets 15% of the selling price ($8-10)) they need to sell over 1million copies to break even.


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